The Ultima 3 Upgrade is a patch for Ultima III: Exodus that adds the following features: The ability to switch between four video modes with new tile sets: VGA 256-color mode EGA 16-color mode Simulated CGA Composite 16-color mode CGA 4-color mode Enhanced MIDI Music from the C64 and Apple II versions New hotkeys: Restore. Manufacturers of Locksets & Architectural Hardware of Fine Quality Since 1964. Lever Latchsets; Knob Latchsets.
Ultima III: Exodus, originally styled 'EXODUS: Ultima III,' is a computer role-playing game developed and published by Origin Systems initially for the Apple II on 1983-08-23, and then ported to over a dozen platforms. This is the third title in the Ultima series and represents a totally new game engine adding multiple party members and enemy mobs.
In the game's story, Exodus, the offspring of Mondain and Minx (antagonists from the first two games), continues their reign of terror filling the land of Sosaria with monsters. You control a party of adventurers who you must train to become a powerful force, seek out the clues that will grant you entrance into Exodus's castle, and defeat the beast.
Exodus: Ultima III is available for a small price on the following websites, and is no longer abandonware. GoG.com provides the best release and does not include DRM, please buy from them! You can read our online store guide. Buy on GoG Buy on Origin. Ultima III laid the groundwork for, and established a number of design concepts that still remain staples in modern RPGs today. It is arguably the grandfather of all modern role playing games. When playing Ultima III there are a number of ports and versions to choose from. However, most players today will likely end up with the DOS version of. The third title in the Ultima series was the first to feature a party of adventurers instead of a single player character. The party is created at the beginning of the game by assigning various class combinations and determining the characters' attributes.
- 4Media
Personal
My first experience with this game comes from the NES port, Ultima: Exodus, which has a fair amount of differences, so I've put it in it's own page. I loved the NES port a lot, but it wasn't until the 2000s that I bought a copy of the DOS port of Ultima III: Exodus in the Ultima Collection bundle. However, after seeing that the game had such low fidelity, the DOS port is especially bad, and learning that it's essentially a grindfest, I never really became interested enough to play it.
Status
I own two copies of the Ultima Collection, so I own two DOS ports of the game.
Review
I haven't played the game enough to review it, although from playing around with various ports, I find the Commodore 64 version to be the best.
Media
Box Art
All regions and ports use this box art except for the NES/MSX2 port. It was painted by Denis Loubet in 1983 and features a demonic looking monster perched on a rock above a smoldering lava pit. Unearthly fires erupt from his cupped hands. I really like this art; it's striking and well-detailed, and conveys a strong fantasy theme. I don't care much for using Ultima as a subtitle, but this was fixed in the later Japanese releases which retcon the box with Ultima IV logo.
Commodore 64.
Documentation
Ultima III: Exodus continues the tradition of making manuals as though they were books in the game universe itself. Reference cards were made for each platform which included game play instructions and anything specific to the hardware.
Manual, The Book of Play.
Manual, The Book of Amber Runes.
Manual, The Ancient Liturgy of Truth.
Reference card, Apple II.
Reference card, Apple II.
Reference card, Apple II.
Reference card, Apple II.
Reference card, Apple II.
Cloth map.
Hint book, Secrets of Sosaria: A Guide to the Realm.
Reprinted plain paper documents.
Videos

Download
This is the source code of the Game Boy Color port.
- Download (Info)
Credits
Roles | Staff |
---|---|
Designer, Programmer, Graphics | Richard Garriott (as Lord British) |
Music | Kenneth Arnold |
Book of Play Author | Roe Adams III |
Book of Play Illustrations and Box Art | Denis Loubet |
Spell Books Author | Margaret Weigers |
Spell Books Illustrations | Helen Walker |
Commodore 64 Port | Chuck Bueche (as Chuckles) |
Atari ST Port | Bob Hardy (as 'Banjo' Bob Hardy) |
Macintosh Classic Port | James Van Artsdalen |
Macintosh Classic Graphics | Marsha Meuse |
Game Boy Color Port | Sven Carlberg |
Links
The following information was taken from The Notable Ultima by Underworld Dragon. It is sorted here in a way close to game progression.
- 1Mainland cities
- 1.2Castle British
- 2Remote cities
- 3Ambrosia
- 4Dungeons
- 4.1Dungeon of Time
- 5Miscellaneous
Mainland cities[edit]
Sorted clockwise around Sosaria, starting from Britain and the castle.
Britain[edit]
Is it not lovely?
Dupre laughs: Drink up!
Ho! Ho!
Round back!
Quest ye unto Lost Ambrosia!
'Dawn' comes each new pair!
Only with Exotic arms can you win
Exodus lies beyond the Silver Snake!
Castle British[edit]
Chuckles: Welcome all!
Iolo sings: Ho eyo he hum!
Gwino sings: Muh eh oye oh!
Cookie cries: Like the food?
Phantom Fighter: The food sucks!
Enter... If you dare!
West 8, South 35 and await the Dawn!
The Wise Cleric: 4 cards, 4 slots
Lord British[edit]
Welcome my child.
Thou art greater... Experience more!
Seek ye, the Mark of Kings!
No more!
Eat Death Scum!
Oracle[edit]
Radrion: Prophet of Life!
And so the sage said unto thee, 'If thou can solve my rhyme, // you'll learn of marks & playing cards & hidden holy shrines.
Shrines there are again but 4 to which you go and pray. // their uses are innumerable and clues throughout I say.
To aid thee in thy cryptic search, to dungeons thou must fare. // There seek out the Lord of Time to help you if he cares.'
Of Marks I say there are but 4 of fire, force, snake & king. // Learn their use in Devil Guard, or death you'll surely bring.
The cards their suits do number 4, called Sol, Moon, Death and Love. // Unto the Montors thou must go for guidance from above.

Montor East[edit]
Baby Bob: Bring me bucks!
Jolly Joe: Ho Ho Ho!
'Marks' are useful!
'Exotics' are useful!
'Cards' are useful!
4 cards, 4 panels
<Insert> cards into panels!
Montor West[edit]
Sentri: Good grog!
Shamino: Good food!
Good stuff, eh?
Seek the Jester in castle Fire!
None shall pass!
<Search> for cards!
<Search> the Shrines!
Grey[edit]
Watch it, bub!
Don't you wish you were a Jester?
Yo! ho! ho! and a bottle of rum!!!
Ever seen Exotic arms?
Only Exotics will protect from Great Evil!
Exotic clues found at Dawn!
Moon[edit]
We are honored!
Peace be with you
To arms! And to battle!
<Bribe> guards! They will leave!
I've been beyond the Whirlpool!
Seek ye the Shrines of Truth
Dawn rises in the Dark Forest.
Yew[edit]
Search and ye shall find!
Peace be with you
Bonim Anima Teuri, Amen!
Know ye well thy foes!!
I've been beyond the Whirlpool!
Welcome to the Circle of Light!
Bartenders[edit]
EXODUS: Ultima ]I[, which is next? Now could it be!
Nasty creatures, nasty dark, sure thee ready, fore thee embark.
Fountains fair & fountains foul, all are found in dungeons bowel.
Seek ye out the Lord of Time, and the one way is a sure find!None return or so I'm told, from the pool, dark and cold!
Ambrosia, ever heard of it?
Shrines of knowledge, shrines of strength, all are lost into the brink!
Dawn, the city of myths & magic!
The conjunction of the moons finds link!
Remote cities[edit]
Sorted according to ease of access: (1-2) ship, (3) moon gates, (4) secret.
Fawn[edit]
Welcome to Fawn: City of the sea!
Fawn is a nice place!
<Pray> in the Circle of Light!
<Pray> for the invocation!
'Invoke' the Silver Snake!
To pass you need a Mark!
Death Gulch[edit]
Begone fool!
<Bribe> me to enter
Exodus is four as one!
Devil Guard[edit]
Seek ye the dungeon of fire!
'Marks' gained in dungeons!
Hot metal leaves a 'Mark'!
Mark thee well!
4 'Marks', 4 uses!
The King favors a 'Mark'!
A 'Mark' helps invoke the Snake
Dawn[edit]
Welcome to Dawn!
Dawn lasts but a brief moment!
Jolly good day!
Ambrosia awaits!
Seek ye thy fortune!
<Dig> up Exotics
<Dig> carefully!
Ambrosia[edit]
Ultima 3 Manual
Whirlpool[edit]
A huge swirling --Whirlpool-- engulfs you and your ship dragging both to a watery grave!...
As the water enters your lungs you pass into Darkness!
You awaken on the shores of a forgotten Land
Your ship and crew lost to the sea!
Shrines[edit]
Shazam!
You can't cheat the Gods!
Dungeons[edit]
Sorted by increasing difficulty (see also: here).
Dungeon of Time[edit]
Time awaits!
Gremlin gold!
Golden center!
Stair to heaven!
Time runs short!
Long march!
Trap!
Very near now!
Marks[edit]

A red hot rod in the wall
Who will touch?
It left a mark!
Time Lord[edit]
You see a vision of the Time Lord. He tells you:
The one way is, Love, Sol, Moons & Death;
All else fails.
Dungeon of the Snake[edit]
Clues to follow!
<Insert> cards into Exodus!
<Search> the Shrines!
Death below!
Don't drink!
Dungeon of Doom[edit]
Welcome fools to your doom!!
Secret corners!
Traps & Treasure
Beware the winds
Danger!
Map well!!!
Reach up!
Windy secret
Mines of Morinia[edit]
Mines of Morinia
Terror tunnels!
Long march!
Misty mines!
Mines of madness
G, T, & G!
Dark prevails!
Dry hole
Perinian Depths[edit]
Perinian depths
Go back!
Not here!
Quarter each!
Death awaits!
Dardin's Pit[edit]
Dardin's Pit!
Secret slides!
Beware traps!
Ever adventure!
Gremlins!
Circle Death!
Colosal cavern!
Traps to gold!
Dungeon of Fire[edit]
Beware the fires of hell!
Trapped door!
Twisty maze!
Windy walk!
Gremlin city!
Devils den!
Go back!
Pits!
Chamber of fire!
Miscellaneous[edit]
Ultima Iii Manual
Castle Death[edit]
All may enter, none shall leave
Choose well your way!
Save me Please!!!
Death is here!
Leave quickly!
Ending[edit]
Congratulations! Thou hast completed Exodus: Ultima 3 in <x days, weeks, months, years>. Report thy feat!
And so it came to pass on this day EXODUS, hell-born incarnate of evil, was vanquished from Sosaria.
What now lies ahead in the ULTIMA saga can only be pure speculation! Onward to ULTIMA IV!
Transcripts and In-Game Text | |
---|---|
Complete Transcripts | Ultima III ☥ Ultima IV (by subject) ☥ Ultima V ☥ Ultima VI ☥ Savage Empire ☥ Martian Dreams ☥ Ultima IX |
Console | Ultima III (NES) ☥ Ultima III (FM Towns) ☥ Ultima VII (SNES) |
Other | Ultima VI voice ☥ Ultima VI signs/scrolls/books ☥ Martian Dreams books ☥ Ultima VII books Ultima VII signs/scrolls/plaques ☥ Serpent Isle books ☥ Ultima VIII books ☥ Ultima IX books |

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